Attributes of hero which affect to building's rss production

When you play long enough, you may want to find a way to increase your rss badly, so as below info you may refer to manipulate the attributes of a hero by combo-ing different stats, such as politics + intel + charm + farm/market legacies, in order to get a higher % of production. Not sure about the accuracy of the formula, but if you find anything to add, please commend below to help other players. Thank you !

Information shared by " [소소한 공략] 건물 배치 장수 - 어떤 스탯을 올려야 하나 "

Building Assign Heroes
-SoSo(소소)

  1. tarven

계산식 = all stut sum/ 0.8

  1. Market, Farm

equation

= (Politics + Int + cha ) / (0.4+0.4+0.4) / 100

= (Politics + Int + cha) / 1.2 / 100

  1. Iron Mine, Sawmill

equation

= ((Politics + str + Dex) / (0.4+0.4+0.4) / 100

= ((Politics + str + Dex) / 1.2 / 100

  1. Labortory

equation

= ((Politics + Int + Dex) / (0.4+0.4+0.4) / 100

= ((Politics + Int + Dex) / 1.2 / 100

  1. Trade Post

equation

= (Int + cha + luk) / (0.4+0.4+0.4) / 100

= (Int + cha + luk) / 1.2 / 100

  1. Barracks

equation

= (control + str + Dex) / (0.4+0.4+0.4) /100

= (control + str + Dex) / 1.2 /100

  1. Arsenal

equation

= (control + Int + cha) / (0.4+0.4+0.4) / 100

= (control + Int + cha) / 1.2 / 100

  1. storage

equation

= (control + Politics + str + Dex + Int) / (0.4+0.4+0.4+0.4+0.4) / 100

= (control + Politics + str + Dex + Int) / 2 / 100

  1. Academy

equation

= (all stut sum ) / (0.4+0.4+0.4+0.4+0.4+0.4+0.4+0.4) / 100

= (all stut sum) / 3.2 / 100

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