Yesterday, the guys and I had a heated argument on Discord that almost ended with us unfriending each other. The age-old question arose: Which old-school shooter is cooler, CS 1.6 or Quake 3? In my opinion, Quake is pure chaos. Everything comes down to breakneck speed, strafing, armor spawn timings, and 100% skill with no randomness. However, Kent argues that Counter-Strike is much deeper because you have to think strategically, play tactically as a team, and control your spray.
Which older game is better, CS 1.6 or Quake 3?
Most importantly, which game has the most active online community these days? If Quake is populated mostly by die-hard veterans who have played the game for twenty years and can take you out in a second with a railgun, then there’s no reason for the average player to log in in the evening.
To be honest, Contra has definitely stood the test of time and proven its mass appeal. Quake is a legendary arena shooter with great balance, but its steep learning curve has limited its audience. Contra, on the other hand, draws players in with its accessibility and team-based tactics. Even if you’re a terrible shooter, you can still succeed by throwing a perfect flashbang, holding a position, or winning a round through smart timing. I recently returned to Contra after seeing an ad of https://csget.me/. I downloaded it and played a bit. All kinds of people play there, from complete newbies to veterans. The game is clearly still alive, and people are interested in it for reasons other than nostalgia. My vote goes to 1.6. I’ve played both and like them both. By the way, have you played Halo multiplayer?