Update
Schedule
- It’s planned to be applied at the earthquake, but it might be delayed in case of some developmental issue.
- So only the earthquake might take place on Apr 17.
- The exact schedule for the update will be announced later.
Earthquake
Schedule
- Apr 17 2pm UTC+9, for 30 minutes
Magnitude
- Inactive families are moved to inactive areas, as per the standards.
- Cities get rearranged according to their score. (Moved by up to 5 cities)
- Empty cities may be added.
- Some cities in areas that have too many empty cities may be removed.
- Cities may move more than 5 cities if empty cities get removed.
- Cities that have no occupied town are liable to removal.
- The city score of cities get recalculated.
2nd Revision
Weekly Quests
- The very first Weekly Quests will be added at the next earthquake.
Balance Adjustment
- The power of the bandits in camps will now be determined by the average level of the legion – not the level of the commander.
Improvement
- You can now view the average level of the legion when starting actions.
- You can now easily reuse items by pressing the newly added Reuse button.
Bug Fixes
- Fixed the More Intel bug.
1st Revision
Legacy Bug Fix
- Fixed the bug of the legacy Royal Book.
Talent Bug Fix
Applied the balance adjustment for Virtue and Hearsay talents that weren’t properly applied.
- Hearsay III - Fame of Town Family 3,000 -> 4,000
- Hearsay IV - Fame of Town Family 4,000 -> 8,000
- Hearsay V - Fame of Town Family 5,000 -> 16,000
- Hearsay VI - Fame of Town Family 6,000 -> 32,000
- Hearsay VII - Fame of Town Family 7,000 -> 64,000
- Hearsay VIII - Fame of Town Family 8,000 -> 128,000
- Virtue IV - Fame of Town Family 1,000 -> 4,000
- Virtue V - Fame of Town Family 2,000 -> 8,000
- Virtue VI - Fame of Town Family 3,000 -> 16,000
- Virtue VII - Fame of Town Family 4,000 -> 32,000
- Virtue VIII - Fame of Town Family 5,000 -> 64,000
Changes
Battle Animation
At this update, Battle Animation is added.
It clearly shows how each strategy affects the battle and the battlefield. Battle Animation shows the land type, the formation, how many units the two sides have, etc.
Especially, it also shows when each strategy gets activated.
And you can still view the current style of battle log by pressing the button on the top right.
Improved Quests
Quests get divided into Main, Daily, and Weekly.
- Main Quests – These quests are required to progress the main story. And they appear once certain conditions have been satisfied.
- Daily Quests – These quests get renewed everyday at a certain time. And you need to complete them within 24 hours to get the rewards.
- Weekly Quests – These quests get renewed at every earthquake and you have to complete them within 7 days to get the rewards.
The Peddler now get removed from the Quest tabs and instead moved to a button in the bottom of the screen. And at the same time, the peddler will be changed into an adorable girl!
Quests except for Main Quests – Daily, Weekly, and Peddler – will be automatically accepted. (You don’t have to accept them to start; they will always exist as started.)
Champion Collection
- In Collection, the list of champions is displayed with their levels.
Balance Adjustment
- The ratio of bandits in camps attacked by champions of the level higher than 64 will be increased, proportionally with the level.
- The XP movement ratio in Academy will be changed from 51% ~ 70% to 41% ~ 60%.
- The duration of the item Visiting Champions+ will be adjusted to 5 minutes.
Repute Limit Adjustment
- The repute limit will be changed to 100,000. And a new repute class, Majestic, will be added.
Improvements
- The way new players get placed into cities will be improved.
Bug Fixes
- Fixed the bug that lord champions get changed in several towns and temples at the same time under a certain circumstance.
- Fixed the bug that the drill time for 100-man Leader is 0 seconds.