Update
Schedule
- Aug 14 2pm UTC+9
- Peach Garden: 30 minutes
- Heroic Savior: 30 minutes
Magnitude
- Inactive families are moved to inactive areas, as per the standards.
- Cities get rearranged according to their score. (Moved by up to 5 cities)
- Empty cities may be added.
- Some cities in areas that have too many empty cities may be removed.
- Cities may move more than 5 cities if empty cities get removed.
- Cities that have no occupied town are liable to removal.
1st Revision
Bug Fixes
- Fixed the bug that the amount of Trade Goods exceeded the limit in the Town List.
Changes
Bug Fixes
- Fixed errors in the evaluation of City Score.
Balance Improvements
- Fallen Town will have resources amounting from 1 million to 1 billion at its birth. (The resource amount equals the maximum storage capacity in the town.)
Events
What?! When Did We Reach at 100,000 Downloads?!
Duration
- Aug 14’s EQ to Aug 28’s EQ
Description
- During the event, 10 Sycees, 10 Random Buff Item Crates, and 10 Commander’s Supply Crates are given to every user.
Ended Events
- Fame Blows Up in Taverns!
- The Combatants Are Here to Invade!!
- Season 2! Cheaper Tavern Reroll Tickets!
- Season 2! To 220,000 Downloads!