Update -- 1st Revision

Update

Schedule

  • Aug 14 2pm UTC+9
  • Peach Garden: 30 minutes
  • Heroic Savior: 30 minutes

Magnitude

  • Inactive families are moved to inactive areas, as per the standards.
  • Cities get rearranged according to their score. (Moved by up to 5 cities)
  • Empty cities may be added.
  • Some cities in areas that have too many empty cities may be removed.
    • Cities may move more than 5 cities if empty cities get removed.
    • Cities that have no occupied town are liable to removal.

1st Revision

Bug Fixes

  • Fixed the bug that the amount of Trade Goods exceeded the limit in the Town List.

Changes

Bug Fixes

  • Fixed errors in the evaluation of City Score.

Balance Improvements

  • Fallen Town will have resources amounting from 1 million to 1 billion at its birth. (The resource amount equals the maximum storage capacity in the town.)

Events

What?! When Did We Reach at 100,000 Downloads?!

Duration

  • Aug 14’s EQ to Aug 28’s EQ

Description

  • During the event, 10 Sycees, 10 Random Buff Item Crates, and 10 Commander’s Supply Crates are given to every user.

Ended Events

  • Fame Blows Up in Taverns!
  • The Combatants Are Here to Invade!!
  • Season 2! Cheaper Tavern Reroll Tickets!
  • Season 2! To 220,000 Downloads!
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