EARTHQUAKE
SCHEDULE
- June 7 2pm UTC+9
- Peach Garden: 5 minutes
- Heroic Savior: 5 minutes
- Three Visist: 5 minutes
- Red Cliff: 5 minutes
6.3 NEW SERVER RED CLIFF
MAGNITUDE
- Inactive families are moved to inactive areas, as per the standards.
- Cities get rearranged according to their score. (Moved by up to 7 cities)
- Empty cities may be added.
- Some cities in areas that have too many empty cities may be removed.
- Cities may move more than 7 cities if empty cities get removed.
- Cities that have no occupied town are liable to removal.
CHAMPION TOKEN BALANCE CHANGE
- The longevity tokens obtained from attendance check rewards, collection and quest rewards are increased by 50 to 150 times.
- New chances for Championes to acquire tokens in Bandits and Yellow Turban have been added.
- Increases by 100 times where Champion tokens are used.
EVENT CHAMPION SALES COST CHANGE
- Sycee: 6 stars 60, 7 stars 500, 8 stars 3000
- Champion tokens: 6 stars 60, 7 stars 500, 8 stars 3000
GUILD CHANGES
- Class attack related buff changed to 1/20, consumption amount 1/20
- Changed to 1/10 related to movement speed for all classes
- Changed to 1/10 of the time spent on research and 1/10 of the amount consumed
- Greater rift appearance probability changed to 1/5, consumption amount 1/5
- Changed to 1/10 gold production, 1/5 other resource production, and 1/5 consumption amount
- The new balance has been changed drastically
- The statue of Hermes is changed to a magical soldier and an increase, and the statue of Poseidon is changed to a cavalry and an increase.
CACHE ITEM BALANCE CORRECTION
- Changed the Sycee cost to 150 for reduction of working time
- Reduced working time and changed the Sycee cost to 100
- Changed stat redistribution cost to 10
- Changed the Sycee cost to abandon the estate to 5
- Changed the work reduction time per original report to 1 hour
- Changed to 5 additional construction, research, and unit training costs for one day
Food, wood, iron production changed to 500% - Increased Champion experience by 30%, and changed the buff consumption cost to 500
- The damage, defense, and health buffs sold in the store have been modified 80% increase to 20 of Sycees.
- Champion acquisition experience increase is reduced 500%. , 30 Sycees -> 100 Sycees
- Increase of employee Champion visit +20 people increased to +5 people increased, price changed to 5
- Automatic trade approval cost changed to 5
- Information obtained by reconnaissance + 3 changed to +6, cost of consumption changed to 150
- Champion revisit cost has been adjusted
- All store events will be deleted
- I’ll be your friend. The product will be deleted.
BALANCE CORRECTION
- Cavalry tactical attack power factor has been greatly increased from +30% to +75%.
- Rattan Armor, War Elephant Health + 2000, Exclusive Defense is added.
- White-horseman, Siege Tower, and Xi Liang Cavlary units add 100 attack power.
- Storage item capacity is greatly increased.
- The effect of intercepts such as ground, mountain, and naval forces is 5 times better, and some Championes get even better.
- The balance of characteristics of some Championes has been changed or modified.
- Special mercenary unit, Essence consumption changed from 5 -> 1. Gold consumption x 20
- Special mercenary unit experience x 10
- Significantly increased Bandits siege class and unit experience
- Enhancing Bandits appearing at level 80 or higher and increasing experience