Earthquake

Earthquake

Schedule

  • Oct 16 3pm UTC+9
  • Apollo: 5 minutes

Magnitude

  • Inactive lords are moved to inactive areas, as per the standards.
  • Kingdoms get rearranged according to their score. (Moved by up to 5 kingdoms)
  • Empty kingdoms may be added.
  • Some kingdoms in areas that have too many empty kingdoms may be removed.
    • Kingdoms may move more than 5 kingdoms if empty kingdoms get removed.
    • Kingdoms that have no occupied dominion are liable to removal.

1st Revision

Visual Novel

  • Effects and CG in Visual Novel are enhanced.

Balance Adjustments

  • Increased the amount of resources Merchants sell in the early stage.
  • Increased the initial Capacity of Castle and Storage and decreased the Capacity of level 2 to 18.
  • Increased the required prosperity of Storage.
  • Increased the loot-proof amount of Trade Profit of Trade Post of low to mid level.
  • Modified the conditions and rewards of some unit training quests.

Bug Fixes

  • Fixed the bug that the unit type of unit training quests did not match.
  • Including the skill of Cronus, fixed some skills that were affecting the wrong building and that were wrongly functioning.

Changes

Balance Adjustments

  • Decreased the Capacity of Storage and Castle in the mid-early to mid level since it was too much. However, the initial Capacity and the final Capacity are not changed.
  • The loot-proof amount in the Main Castle is increased by 100%. As the Capacity of the early level of Storage is decreased, the actual amount may be decreased.

Bug Fixes

  • Fixed the issue that images of some skills were not properly shown.
  • Fixed the errors in some expressions.
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